Madden 17: A Review, Reflection, and look to the future.

[et_pb_section bb_built="1"][et_pb_row][et_pb_column type="4_4"][et_pb_text _builder_version="3.0.62" background_layout="light" text_orientation="left" border_style="solid"] 13 days. What could you do in 13 days, friends? As a teacher who is wrapping up a summer of yard work, house projects, movies, and more I feel that in 13 days I could accomplish almost anything. But the 13 is not just an obscure number thrown out to get you thinking; instead, it is the amount of time I have put into Madden 17 on the Xbox One alone. I tend not to play online, except for the multiplayer achievements in the game, as I prefer the franchise mode. Here I get to build up a dynasty in the image I would want--a tough defense, a good running back, a team that limits turnovers, plays fast in all their phases (offense, defense, and special teams), and has the best defensive and offensive lines in the league. In my opinion, teams like this can't lose.

This year was unlike any other year in Madden for me. My friend Dan and I have played ten seasons so far in this league. The Bears have won 9 Super Bowls, and the Jets have won 1. Our league started with four people--Dan, Brian, our very own Nathan Thomas, and myself. After a season, it expanded to 5 with the great Alex D. replacing Brian (who left under mysterious circumstances) and another friend, Cory. Cory and Alex stayed two seasons, and Alex through some great drafting handed my Bears one of the two losses I have had in 10 seasons in the NFC championship where he fell to Dan's Jets in the Superbowl.

Below you will see a quick video of some of my favorite moments.

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For those of you who watched the video above, man that last second touchdown was one of my favorite games ever. For those of you who didn't, you missed out and its only 2 minutes long.

I will go more into this franchise after the review portion, so if the franchise stuff is interesting to you, go ahead and skip to the heading labeled reflection.

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Review:

What makes a football game great? To this gamer, gameplay, customization, control, and modes all mix to create a great experience. Madden has grown from the early days of box-like players to looking completely real. (My father-in-law saw the TV screen when I was playing and asked what game I was watching.)  Players look different--thinner, taller, smaller, bigger. Speed is a premium, and the guys who have it can change the outcome of a game quickly. The game play has changed from my early days and here is what I LOVE and don't love about Madden 17.

The Good:

  1. A mix of game modes for all players: want to have a 10-year franchise with some great friends? Check. Want to play by yourself in a franchise you control? Check. Want to play with a fantasy draft format? Want to play solo, online, or with friends with that fantasy team? Check! Every mode from online franchise to Draft champions and Madden Ultimate Team (MUT) are all improved on and offer new features to keep them fresh and fun.
  2. Gameplay is King. This is the best playing Madden game so far. The hit stick button, or stick, works well and is determined based on your player's skills. For example, if you have a great tackler, he will bring the heat. If he's not so good, you may miss... bad. Passing is the best I have seen, and the control you have as a quarterback is exceptional. Being able to read the coverage, adjust the route, and throw to the proper shoulder have made passing vastly improved from years past.
  3. O-line does their job! The most important part of an offense is the line. If they can get off their blocks, working together, to chip and climb to the backers, you should never get tackled for a loss if you are reading the defense properly.
  4. Defense swarms to the ball! I am so thankful for this. I love building a defense that plays fast and everyone pursues (my favorite skill to add XP too). This game is the best defensive improvement in Madden history (again so far) because I will see 5 Bears jerseys swarm to the ball. Ask Dan, it's annoying to be on the receiving end.

The Bad:

  1. The fullback still chooses wrong on run plays. The TE's and O-line being so improved I thought for sure that the fullback would be better. However, often on outside runs, he will not go to the nearest threat and instead climb to the second level leaving you one on with a defensive end or linebacker. This drives me nuts as the mechanic still seems like he should easily be able to take on that threat instead of leaving me out to dry.
  2. Madden Ultimate Team needs to have some form of carry over. I would be much more interested in this game mode if my two favorite players carried over from year to year. I don't know how hard that mechanic would be, but I would be so down to keep my 99 Jay Cutler from 2015 and carry him with me till the end of time.

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The Reflection:

Ten seasons. I can honestly say this has been my favorite thing I have done in gaming and I got to compete in it with some great folks whom I hold in the utmost esteem. We have played countless games, set records, and had some fun trash talking each other here and there. My Bears became revered, and an almost Yankee-like hatred came towards them from the rest of the league.

Below are some screen shots of the awesome things we have done. Go ahead and look through them. I will have more at the end and will be diving into more of what made this so much fun for me overall a little later.

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Those are just a few of the records we have broken since we started this league. Now on year 10, as we wrap up week 17 with the Bears and Jets 16-0 respectively, I felt the need to write about how much fun this has been for me. Finding a group of gamers that love games the way I do is rare. Finding a group of gamers that enjoy playing Madden as much as I do is even rarer. Before I met Nathan, Dan, Ray, Brian, and Josh thanks to MTTG two years ago, I played games solo. I could have never imagined the added bonus this game has when played with friends. Being able to trade players between teams (thanks Dan for Leonard!), working on draft day deals, scouting out the best players, and occasionally swiping players off of each other' practice squads has led to an experience I won't soon forget.

There are three moments that are my favorites, and I wanted to share them with all of you great folks at PSVG.

  1. The turnover bowl. Around year six or seven of our league, Dan and I were playing in the Super Bowl, and for some reason, our offenses refused to score points. By halftime, it was a 7-0 Bears lead, but we had both thrown at least 6 INT's combined. The game did not get better as we were close to 10+ TO for the game, and it was a narrow margin of victory for the Bears.
  2. Dan and my team met in the regular season, and I played awfully. I was making bad decisions, couldn't get a read on his play calling, and I was losing by 10 with 3 minutes to go in the game. I was forced to kick a FG and then hope my defense could get me the ball back. It did, but with less than a minute on the clock. I got down the field and scored with seconds left on the clock. I then went for the win, 5 WR,s and I hit Zeke on a slant to score the two-point conversion going up 1. I kicked off and made a tackle for the win as time expired.
  3. Battling Gronk. As you can see in the pictures, Gronk and Nathan are doing work together. He might be the only player who touches the ball; in fact, on the Patriots as Lord Vader (Nate's created coach), he gave the ball to the big man so much that he was setting record after record. Not to be out done, I decided one season to change my philosophy and went after the record myself. I was able to get the single game marks but fell short some of the season ones set by Gronk and Nash (a drafted QB for the Pats). The rivalry was fun and one that added an extra element to the game for me. Not just to win, but to win and chase these records I had never thought of chasing before.

These were great memories for me as a gamer, and I am so excited to see what Madden 18 brings. I am hoping for some cool features that they haven't announced to pop up when I pick it up early and dive in (thanks, GOAT edition). With a story mode, draft champions, MUT, and of course Online Franchises to look forward to, I can't wait to spend 13 more days of the year playing this game with friends. Thanks for reading, and I hope to see you on the field this fall.

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How EA can have their Cake and Ice Cream too: An NCAA Football fans dream

After a few years of silence in the NCAA gaming front and the outcry of fans hoping for the beloved franchise to make a triumph return to the end zone, I have a few ways that the franchise could make a return. After playing some video games (nailed it) with friends, the thought crossed my mind and I wanted to share it with you my favorite peoples on the internet. 1.       Back-Compat (trademark of PSVG as we coined it yo!) = Sending the game on the back compat train would be awesome. I mean, if we grabbed our copy of NCAA 2014, loaded it up on our Xbox one, and dived into our old seasons and the dynasty’s we built helping those college teams to greatness would be the best feeling ever. The only hold up is that pesky law suit and the fine print that is keeping the game in video game limbo. Are there work arounds to this silly legal mumbo jumbo, who knows?

2.       Recent grad bash= Ok so with those lawsuits keeping us down still and not being able to work around it so we are on to plan B. What if they made it a senior bowl for the ages in the next madden game. Seriously. Each college team has between 20-40 (I’m being super generous on this and including the Juniors as well) You make a Senior bowl game that can be played with those incoming players, adding the college feel. It could be a separate game mode or even a spin off for the franchise mode. Best part with all of those players you could have a series of bowl games in this and be able to get that college feel. Same rules, same fun.

3.       Delayed Teams= Take the previous 4 years’ worth of graduating upperclassmen, get them and the colleges signed off, and let’s go. Yeah it wouldn’t be the same but you would have names and the game we all miss. You would have real names of players you know and loved who used to play for your favorite college. It would give all these players a chance to get a paycheck the same way the NFL players do for their likeness and then you can just recruit created incoming freshman. Also, allowing imported rosters like http://www.gamerosters.com/ would be able to give us the downloads of real college teams we want anyways. 

Are any of these real options? I have no idea. But as someone who loves the franchise and wants nothing more than for it to come back to the mainstream and to be an annual release again. If you are a football fan but enjoyed the NCAA game play more than Madden I would suggest giving the Madden franchise another try if you want to scratch that itch. The last two installments (Madden 15 and Madden 16) were far better than its predecessors in many ways from game play to in game cut scenes. Now It’s time for me to sit and watch that hype train in me roar in anticipation for Madden 17 news in the next coming weeks.

 Thank you for your time heroes, and I hope this helps you want to Play Some Video Games. Coach out.